BFA Art: Digital Animation
Employing technical and creative skills in practical applications of digital animation
The Bachelor of Fine Arts in Digital Animation is a new professional degree program. The BFA prepares students for a variety of animation and animation-related careers or graduate school by providing a thorough grounding in fundamental principles and techniques. This degree focuses on intensive work in digital animation supported by a program of general studies.
Features of the Digital Animation Area
We are constantly improving our computer classrooms to offer our students the most comprehensive experience possible in graphic communications.
Computer Classrooms & Lab:
>View Facilities Hours
- One open computer lab with 20 workstations.
- Three of the workstations have Wacom 22HD Cintiq Touch displays with pens.
Two iMac computer classrooms:
Each class room has twenty-two student workstations equipt with the following resources.
- 21.5-inch iMac (i7 processor with 16 GB RAM).
- Wacom 22HD Creative Pen Cintiq Display.
- 21.5 inch iMac lectern with projection screen capable of demonstrating use of software
- Adobe Creative Cloud including all of the most recent versions of software (Photoshop, Illustrator, InDesign, Premiere Pro, Animate, After Effects, Dreamweaver, Bridge, Lightroom).
- Maya and other software sometimes used for animation and illustration.
- One workroom with a photography studio and a mat-cutting and project assembly workspace
Printers and Peripherals:
- Epson Stylus Pro 9900 (professional grade Ultrachrome 44-in. wide format inkjet printer)
- Three Ricoh Color Laser Printers capable of printing on paper media up to 12 x 18 inches
- Two Epson Stylus Pro 4880s and one Epson Stylus Pro 4800 inkjet printer, each capable of printing 17 inches wide.
- Several Epson V500 scanners (8.5x11 in.)
- Three Epson V700 scanners with transparency adapters (8.5x11 in.)
- Three Epson Expression XL12,000 scanners (12.2x17.2 in.)
Upper Level Course Descriptions
>Download Curriculum Checksheet BFA Studio Arts
ANIM 3600: Foundation Animation
This course is an introduction to contemporary animation. Course content focuses on frame-to-frame animation as well as 2-dimensional rigged animation techniques. Students will create unique animations using industry standard time-based media computer applications.
ART 3015: Electronic Illustration
The focus of this course is the execution of quality illustrations. The blending of traditional and electronic images will be influenced and strengthened by the history of illustration. The illustrations will be adapted for print and web using advanced conceptual skills and digital techniques. The strong development of form and color and the elements and principles of design will be stressed..
ART 3150: Figure Drawing
Intensive study of the human figure; action, structure, volume, design and expressive potentialities from a variety of models, using a variety of media. Some portraiture.
ART 3160: Painting I
Painting with various media emphasizing organizational structure, technical considerations and abstract relationships.
ART 4024: Motion Graphics
This course provides the student with the foundations for motion graphics and digital video using current industry applications. The emphasis is on learning the history, theory, principles, and elements of motion graphic design and the process of motion graphic creation. A broad range of themes, concepts, digital animation, and current technologies are discussed.
ANIM 3620: Storyboarding & Composition
This course is an introduction to the use and creation of storyboards for animation. Students will interpret narratives including their own material into functional sequential art. Students will explore both traditional and digital media in the course.
ANIM 3640: Character Development
Students will apply their drawing skills and knowledge of the figure to create original characters designed for applied 2D animation techniques.
ANIM 3650: Digital Animation Production I
This course focuses on using industry standard digital animation production software. Students will explore the pipeline nature of the software and the many roles involved with a professional animation production.
ANIM 3660: Digital Animation Production II
This course is an advanced approach on understanding and operating industry standard digital animation production software. Students will focus on particular roles and tasks including 2D animation and compositing. Also, students will work in a team environment to create an animation short.
ART 4255: Advanced Study of the Figure
Detailed study of the human figure as a subject in art, including drawing and painting from the live model. Portraiture will be considered in addition to the structure and design potential of the figure.
ART 4035: Concept Art
This course examines the unique considerations involved in the creation of concept art. Character and environment design will be explored. Traditional and digital mediums will be considered.
ANIM 4630: 3D Animation Modeling
This course introduces the student to the use of industry standard 3D computer graphic software. Practical application of the software will include creating environmental imagery, props, and characters.
ANIM 4650: Digital Animation Studio
Students will pursue selected topics in animation of an advanced nature, which may include independent student research.
ANIM 4660: Senior Animation Reel
This graduating senior capstone course focuses on the development of a student resume and professional animation reel showcasing work designed for the animation industry. There is also a research component for current job market demands & requirements, as well as graduate school options. The animation reel will demonstrate work that represents an individual style and a high level of conceptual abilities and professionalism.
Admission to the BFA in Digital Animation
Apply to Enroll In Upper-Level Digital Animation Courses
It is important that students interested in applying to the Ceramics concentration talk to the faculty advisors of the area. The office hours are posted on the Faculty Web Page.
Once a BFA “art-interest” student has completed the Lower-Division Major Requirements and while enrolled in the second course in graphic communications, he or she will submit a portfolio of work in that area for review by the supervising faculty. Admission into any concentration area is dependent upon the strength of the student’s portfolio, their performance in visual arts courses, and their overall academic performance in all classes taken. Each application to the Concentration in Graphic Communications must include the following:
1. Images MUST be saved at a resolution of 72 dpi, in one PDF file no larger than 15MB (see Description of Images below)
- Include a title page with your name, year and semester, and the portfolio title.
- Image dimensions must be no larger than 1024 x 768 ppi and no smaller than 800 x 600 ppi.
- Description of images in your portfolio PDF (letter size page)
2. Artistic Statement in a letter-sized PDF or in MS Word format. Include an explanation of why you are applying for the BFA in Digital Animation.
* Transfered students should meet with their adviser to determine readiness for portfolio submission.
Description of Images
- Three of your best drawings
- Five of your best projects from Computer Application in Art as follows:
2 raster graphics
2 vector graphics
1 combination of raster and vector graphics
- Four of your best pieces from Typography I
- All work from Typography II completed to date must be included in the portfolio
- All work must have been completed within the last 4 semesters
- Passing Typography II does not guarantee acceptance into the concentration. The next
course in the concentration is Publication Design, but you must be accepted into the
concentration to register for this course.